12.04.2013 , 02:14 PM | #1 | |
Hello, I'd like to see an actual Hangar Bay in which ALL GSF models can be seen ! Of course in correct scale. Plus, they should have doors, onto which one can click, and this click event would work exactly in the same way like listing for space PvP. Even better would be an instanced Hangar Bay, in which the starfighter models are stored which the character owns - and which means that the full customizations can be seen by walking around it ! And, to top that all, the Crew Members would be of course there ! There are enough emotes within the game, just combine the 'scan' emote with an GSF Crew Membery like Ashy. I think that would be a great idea. Regards, Alrik |
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Top Rated Plus![Hangar Hangar](/uploads/1/2/3/7/123739836/587577354.jpg)
![Hangar Hangar](/uploads/1/2/3/7/123739836/436704009.jpg)
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From United StatesThis was a fun map to review. Okay, maybe not so fun that I wanted to jump around in joy, but still fun enough to be enjoyable. This is a map based off of the hangar you first see on the Second Death Star in Return of the Jedi. While it may not look exactly like it, as it has crates and other things occupying it, as well as a dueling pad.
The basic construction of the map made it look like a hangar, which is a really good thing. The construction was decent, and there were a couple of extra things around the map that made it more enjoyable. One of which was the floating probe droid head. One would wonder why just the head would be floating. Well…it’s not a probe droid head! It’s a construction worker bug…thingy…Okay fine – it’s a probe droid head. What’s so cool about it? You can ride on it. ;) You are also able to launcher a could of TIE fighters, use a couple of elevators, and then go into a weapons and ammunition room and stock up. Oh, did I mention the dueling pad? No? Curses. Most of the control panels for the TIE fighters and such are up on a duel platform, which isn’t that bad. Oooh! I almost forgot! There’s a turret right next to the hangar door that you can fire!
![Hangar Hangar](/uploads/1/2/3/7/123739836/587577354.jpg)
Suggestions for this map are as follows: work on the lighting. As I remember the light in the Death Star was pretty bright. Another one is to expand the Death Star Turret idea to the other side of the hangar so that it looks like you’re actually IN the Death Star instead of in a hangar that’s floating in space. Another thing is to make it so you can leave the hangar – that is, leave and die. But other than those things, maybe tweak where the weapons and ammo are, possibly move the weapons out into the map so it’s more Quake 3 styled.
The author states in his readme that he didn’t include new music or bot support in his map for two reasons: He’s lazy, and he wanted to keep the size of the map down. I think the last one is a pretty god reason to do that. Anyways, I liked this map. If you still play JK2, I’d suggest you download it and at least try it.
Bot Support: NoNew Textures: YesNew Music: NoNew Models: No, not really.Gametypes: FFA, Duel
~Zach
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Hangars, also known as docking bays, were areas for launching, landing, repairing, and refueling vehicles. They were located on planetary surfaces, space stations and starships large enough to carry smaller ships, such as shuttles, freighters, and starfighters. Some ships like Imperial Star Destroyers had a tractor beam that could catch rebelling ships and pull them into their hangar bays.
AppearancesEdit
![Hangar Hangar](/uploads/1/2/3/7/123739836/436704009.jpg)
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Hangar Bay Star Wars
SourcesEdit
Star Wars Yavin Hangar Bay
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